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Showing posts with the label gaming
Playing entropia on calypso, again.  I turn on my computer.  Among the first things I pull up is the client.  without thinking I am nearly seamlessly in the world.  Check some auction prices and market activity.  Then after a few purchases and recording of sales, I craft.  For hours.  It's awesome.  The amounts of money that flow in the virtual landscape still amaze me.  And the money does flow to my bottom line with a lot of dips and highs along the way.  Past a certain level it is possible to have the downswings mean less as they are quickly recovered within a day or two.  Across the three (four sic sweating) professions; hunting, mining and crafting.  Favorable buyers and a good reputation are also some keys.  Be ye not afraid.  There is enough activity for all.
After sweating for a year on calypso I collected some 140,000 sweat.  that's 3 hours per day for 4-5 days a week off and on over a year.  More concentrated effort would have yielded more but then i wouldn't have time to write blog posts or live like a pauper.  anyway i have a huge amount of sweat left that i slowly convert into mind essence and welding wire.  The effects of all the time spent I offset with healing and hunting and scanning.  Paying the piper so I can dance to the tune.  Is this a success story?  Not yet, but I feel the story is on the way.  Perhaps others could succeed faster, better, and more by reading the few bits of knowledge in these posts.  Drop a comment and I'll see what I can do for you and the wonderful world that is Calypso.

new day new games and some old favorites

My mind and heart went on a journey into the future today. entropia continues to please my senses. that one game could be so many and multi-faceted if not profitable a great entertainment value. the sims 3 is another game i am eyeing at becoming involved in. having to part with a great game and great friends is something i have never had to do. the sequence usually goes play and become emotionally involved then slowly drift away till i find myself doing other things besides the thing that had me going so strong in the first place. is there a way to make a game based on that psychological quirk? idk. unicorns and glitter.