skill implants sales item limit discussion
The sales item limit is a problem when there are 100+/- skills that can be implanted or chipped out. Multiple sizings and number of different skills encourage specialization in professions; hunting profession skills, mining profession skills, and crafting profession skills. With approximately 33 skills per profession, the item sales limit of 30 at a time is reached. And selling multiple skill implants of the same skills limits the scope of activity further. And the actual practice of each profession is also limited when doing skill trading. Too many profession items and skill items for sale and not all the items can be sold at once. On another note, skill trading is a key part of the effort expended, benefit created, and compensation for lost PED balance, in playing. A colonist/settler trying to raise PED has many options that spill over from real life to entropia life. I will try and stay with the in-game ways to make or earn PED. Stuff for t...